![]() ![]() A friction igniter inside the handle or on the top of the grenade head was used to initiate the fuse. The stick design provides leverage for throwing longer distances, but at the cost of additional weight and length, and has been considered obsolete by western countries since the Second World War and Cold War periods. Some grenades are mounted at the end of a handle and known as "stick grenades". Grenades are often spherical, cylindrical, ovoid or truncated ovoid in shape, and of a size that fits the hand of an average-sized adult. Most anti-personnel (AP) grenades are designed to detonate either after a time delay or on impact. In modern grenades, a pre-formed fragmentation matrix inside the grenade is commonly used, which may be spherical, cuboid, wire or notched wire. Their outer casings, generally made of a hard synthetic material or steel, are designed to rupture and fragment on detonation, sending out numerous fragments ( shards and splinters) as fast-flying projectiles. Fragmentation grenades ("frags") are probably the most common in modern armies, and when the word grenade is used in everyday speech, it is generally assumed to refer to a fragmentation grenade. Grenades work by dispersing fragments ( fragmentation grenades), shockwaves ( high-explosive, anti-tank and stun grenades), chemical aerosols ( smoke and gas grenades) or fire ( incendiary grenades). The user removes the safety pin before throwing, and once the grenade leaves the hand the safety lever gets released, allowing the striker to trigger a primer that ignites a fuze (sometimes called the delay element), which burns down to the detonator and explodes the main charge. A modern hand grenade generally consists of an explosive charge ("filler"), a detonator mechanism, an internal striker to trigger the detonator, and a safety lever secured by a cotter pin. Once you got it and gave it to Perry the best flamethrower is in your hands.Demonstration of a German stielhandgranate (shaft hand grenade), a high explosive grenade with time fuze, Netherlands, 1946Ī grenade is an explosive weapon typically thrown by hand (also called hand grenade), but can also refer to a shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. There are couple of ways to receive it - you can either win chess game in U of S (certain intelligence level required), free the Nigerian Prince in prison (10'000$ required) or kill all gangsters in Gangster's HQ. Hand nanobots to the Alien and he will give you the Solar Matter - one of the last required items to create Nova Flamethrower. Then you give the Hyper Drive to the Alien and he will ask you for Programmable Nanobots - to get this item, you have to enter the Benjmamin's club (Benjamin's Club Card required, it costs you 50'000$ or 25'000$ with cheats! You can get it in ) and there will be a guy near slots machines at you right after you enter the building - he's a Premium Weapons Dealer and he sells it for 45,500$ (22,750$ with cheats). He will then claim you can keep the Hyperdrive and give it back. Once you kill everyone there, you will receive a Hyper Drive (note: this is also required to help the Alien next to the castle). The last upgrade, Level 3 requires winning a fight in New abandoned Warehouse. Make sure you have at least 95,500$ (or 47,750$ with cheats). Once you give these items to Perry - the Level 2 Flamethrower is yours. Lastly you will need a screwdriver - you can buy it at Hardware store for 65$ (32$ with cheats) or obtain this from a hungry Sewer Person sitting next to U of S at night by giving him an Old Hotdog. To get the first one, you have to defeat a Sewer Person at night or "max out" job at New Lines inc. Secondly you will need a Cheap Watch and a Screwdriver. The first thing you have to do is to win a fight in Sewer Dungeon - it will give you the required Fuel Cell. This is the Level One Flamethrower.įor the level 2 of the Flamethrower, you need only 65$ (32$ with cheats). Once you brought it to him you will get the Homebrew Flamethrower. Now you have to spend 75$ on it (37$ with cheats). The last thing he needs is a lighter - you can buy it at STEEL & HAWK, next to Wallymart. It's being sold in Seven Eleven and it costs 90$ (45$ with cheats). Afterwards he will ask you for 40oz drink. Then you have to buy a Leafblower in Hardware store. To complete this mission you need Director's Cut.īefore everything make sure you have 2065$ (1032$ with cheats).įirst of all, you have to find Pyro Perry - he is on the 4th island near The New Abandoned Warehouse. The flamethrower is one of the only two weapons in Stick RPG 2 that you must build from scavenged parts from around Paper Thin City. It is only available to Director's Cut members. The Flamethrower is arguably one of the most powerful weapons in the game. ![]()
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